A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | BENEFIT | PENALTY | AVAILABILITY | |||||||||||||||||||||||
2 | Gifted | +5 to base stats and +5 to maximum stats | -(CLVL*3/2) to mana | All | ||||||||||||||||||||||
3 | Skilled | +CLVL to all current stats | Perks are given only every 2nd level (25 perks total) | All | ||||||||||||||||||||||
4 | Barbarism | Maximum resistances are set to 90% | -(CLVL/5) mana regeneration | All | ||||||||||||||||||||||
5 | Survivor | +CLVL to life regeneration | -CLVL to all resistances | All | ||||||||||||||||||||||
6 | Weird | +(CLVL*2) to life | Spell manacost is doubled | All | ||||||||||||||||||||||
7 | Domesticated | +40% to XP | 1 less stat per level-up | All | ||||||||||||||||||||||
8 | Scrounger | +50% magic find | -(CLVL/5) to stun threshold | All | ||||||||||||||||||||||
9 | Adventurer | 1 more stat points per level-up | -20% life & -20% mana | All | ||||||||||||||||||||||
10 | Forgetful | (CLVL^2)+100 to XP | Constantly lose XP (CLVL^2)/20 (at Serenity level 1 rate) | All | ||||||||||||||||||||||
11 | Fast Metabolism | +2 life regen, +2 mana regen | -CLVL to acid resistance | All | ||||||||||||||||||||||
12 | Kamikaze | +CLVL to accuracy | DEX doesn't increase armor class | All | ||||||||||||||||||||||
13 | Heavy Handed | +(80%CLVL) to physical melee damage | -2 to all spells | All | ||||||||||||||||||||||
14 | Finesse | +(CLVL/5)% crit chance | -50% base damage | All | ||||||||||||||||||||||
15 | Negotiant | Additional discount of 10% prices for NPCs | -10 maximum base Vitality | All | ||||||||||||||||||||||
16 | Thick Skinned | +(CLVL/9)% melee damage resistance, +(CLVL/9)% arrow damage resistance | -CLVL to accuracy | All | ||||||||||||||||||||||
17 | Ratel Hide | -(CLVL/9) to DFE | -35% to knockback resistance | All | ||||||||||||||||||||||
18 | Sandman | Melee damage resist: +5%, Caps: +10% to minimum and maximum | Minimum chance to be hit in melee raised by (CLVL/4+3)% | All | ||||||||||||||||||||||
19 | Treasure Hunter | Unique monsters drop one more item on death | Goldfind and magicfind are reduced by (CLVL + 100)% | All | ||||||||||||||||||||||
20 | Grim Deal | Get 2 perks per level-up | AC, %Life, %Mana, DFE, HP Regen & Stun threshold are weakened by (CLVL/2) | All but Templar | ||||||||||||||||||||||
21 | Chromatic Skin | +(70%*CLVL) to all magic resistances | Monsters cannot be stunned by your attacks | Guardian, Templar | ||||||||||||||||||||||
22 | Fechtmeister | Melee attacks are 1 frames faster, +CLVL/2 to AC, -4% to melee autohit | Cannot use shields | Warrior | ||||||||||||||||||||||
23 | Tormentor | Elemental damage from weapons is increased by 33% | Ability to score critical hits is lost | Inquisitor | ||||||||||||||||||||||
24 | Crossbow Training | +150% Dexterity to damage when using crossbows | +5% autohit in ranged combat | Guardian | ||||||||||||||||||||||
25 | Holy Aura | Undead monsters within your light radius suffer 1 + CLVL*bMAG/100 holy damage per second | -20% XP | Templar | ||||||||||||||||||||||
26 | Sisyphean Task | Current life and mana increased by (5 x CLVL) | Total XP gains are reduced by (75+CLVL/2)%. This includes perks and item effects | All | ||||||||||||||||||||||
27 | Zealot | Your attack speed is increased by 1 frame | -(5+CLVL) accuracy, -15% to maximum chance of hitting target | All but Warrior | ||||||||||||||||||||||
28 | Bend the Rules | All base attributes can grow up to 250 | Total base attribute sum is limited at 600 | All | ||||||||||||||||||||||
29 | Devastator | Access to elemental auras that passively damage vulnerable monsters | This trait has no penalties | Inquisitor | ||||||||||||||||||||||
30 | Small Frame | Autohit improved (-5% melee, -3% ranged), base AC formula: DEX/3 | Current and max melee and arrow damage resist lowered by 10% | All but Guardian | ||||||||||||||||||||||
31 | Blue Blood | All starting attributes raised by 10 points | -1 to stats to distribute on level-up, -25% Experience gains | All | ||||||||||||||||||||||
32 | Juggernaut | Knockback resistance set to 100% | Cannot learn Teleport spell | All | ||||||||||||||||||||||
33 | Prodigy | Get Synergy points every 4th level | Base spell levels reduced by CLVL/18 | All | ||||||||||||||||||||||
34 | Insensitive | Armor class raised by 60%*CLVL | Get Synergy points only every 7th level, mana regeneration reduced by 2 | All | ||||||||||||||||||||||
35 | Iron-Fisted | Damage increased by CLVL (Melee & Ranged) | Critical strike chance reduced by (CLVL/3+1) | Warrior, Templar | ||||||||||||||||||||||
36 | Unshakable | Stun threshold increased by (40%*CLVL) | Armor Class reduced by CLVL | All | ||||||||||||||||||||||
37 | Resolute Guard | All magic resistances increased by (60%*CLVL) | Stun threshold decreased by (30%*CLVL) | All | ||||||||||||||||||||||
38 | Paladin | You get magical and spellcasting powers | You cannot use mallets and crossbows | Templar | ||||||||||||||||||||||
39 | Ranger | Embrace the unique skills of an archer | Can't use shields and crossbows | Warrior | ||||||||||||||||||||||
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